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Jumat, 13 September 2013

Dota 2 - Warlock Build Guide

BIO
As Chief Curator and Head of Acquisitions for the Arcane Archives of the Ultimyr Academy, Demnok Lannik was tireless in his pursuit of lost, rare and forbidden tomes. No cursed temple was so foreboding, no cavern path so treacherous, that any concern for his own survival could dissuade him from entering if rumors hinted that some pamphlet of primordial lore might still survive in its depths. However, so often did his investigations trigger the wrath of protector entities, that he finally found it necessary to master the arts of magic. He bent himself to learning sorcery with the same thorough obsessiveness that marked his quest for incunabula, becoming the most powerful Warlock of the Academy in less time than most practitioners required to complete a course of undergraduate work. Almost as an afterthought, he carved a staff of Dreadwood and summoned into it a captive spirit from the Outer Hells. And anticipating the day when he will have recovered every last lost spellbook, he has commenced writing his own Black Grimoire. It will undoubtedly be instructive.

INTRODUCTION
Warlock is a hero that have many useful and powerful abilities. From a healing skill to Summoning a powerful Golem. His abilities is all designed to be use in big clash.
He have a skill that will share damage among enemies, he have skill to deal continuous damage to enemy, and also a skill to slow down enemies in the area.around him.
PROSCONS
Can summon powerful golemsSquishy
Have a decent damage sharing spellSlow
Have a decent healing spellHis Upheavel needs channeling
Have a decent aoe-slowing spell

ROLE
Ranged - Initiator - Support - Lane Support - Disabler

STATS
LEVEL11525
HIT POINTS4921,1572,012SIGHT RANGE1800 / 800
MANA3128031,414ATTACK RANGE600
DAMAGE46-5684-94131-141MISSILE SPEED1200
ARMOR249

ABILITIES
1. Fatal Bonds
Binds several enemy units together, causing 20% of the damage dealt to one of them to be felt by the others.
MANA COST: 120/120/120/120COOLDOWN: 25
ABILITY: UNIT TARGETAFFECTS: ENEMY UNITS
DAMAGE: HP REMOVALDAMAGE: 0 / 0 / 0 / 0
ENEMIES BOUND: 3 / 4 / 5 / 6DURATION: 25
An ancient incantation that links the vital energies of multiple lifeforms into one collective body.
With casting this skill to enemies in the area. Enemy hero that have this buff, will receive the damage felt by the creeps and his allied that also receives this buff. So although the enemy that have this buff is running away,, you still can damaging him by damaging his allied that bonded with this skill.
Can be deadly to enemies in a big clash because the damage will be streamed from one enemy to another and all enemies will feel more damage in the teamfight.

2. Shadow Word
Demnok whispers an incantation, healing a friendly unit or damaging an enemy unit over time.
MANA COST: 90/110/130/150COOLDOWN: 16
ABILITY: UNIT TARGETAFFECTS: HEROES
DAMAGE: MAGICALDAMAGE: 15 / 25 / 35 / 45
DURATION: 9 / 9 / 9 / 9CONTOH: DIHAPUS8
Warlock arcane arts have a myriad of uses, allowing them to be powerful friendly enchantments or damaging curses.
If you cast this aon ally, it will heal him. And if you cast this on enemy it will damaging him. So cast this on a red HP ally and also cast this on enemy to harass him.

3. Upheaval
CHANNELED - A powerful slowing current that grows stronger as it's channelled. Lasts up to 10 seconds, slowing enemies up to 84%. Enemies are slowed for 3 seconds after leaving the area or the spell ends.
MANA COST: 100/110/120/130COOLDOWN: 50
ABILITY: CHANNELED, POINT TARGETDAMAGE: 0 / 0 / 0 / 0
RADIUS: 650 / 650 / 650 / 650SLOW RATE: 7% / 14% / 21% / 28%
Demnok manipulates space-time, impairing entire armies.
Slows all enemy in the AoE. THis skill is a channeling skill so you need to stand still while casting this skill. So better you already casted all your other spells before casting this spedd in the teamfight because you won't do anything for like 10 seconds after casting this skill.
The slowing is very powerful though. So the opponent can hardly move within the AoE of this skill and youe ally can easily damaging all enemies in the area.

4. Chaotic Offering
Summons a Golem from the depths, dealing 100 damage and stunning enemies for one second. The Golem lives 60 seconds, takes reduced damage from spells, has Permanent Immolation and Flaming Fists on attack. Upgradable by Aghanim's Scepter.
MANA COST: 200/250/300COOLDOWN: 165
ABILITY: POINT TARGETDAMAGE: MAGICAL
RADIUS: 600GOLEM HP: 900 / 1200 / 1500
GOLEM DAMAGE: 75 / 100 / 125GOLEM ARMOR: 5 / 7 / 10
DAMAGE: 100SCEPTER NUMBER OF GOLEMS: 2
SCEPTER HP/DAMAGE REDUCTION: 25%SCEPTER BOUNTY REDUCTION: 50%
Demnok unleashes the captive spirit in his Dreadwood staff, causing destruction in enemy ranks.
This is your most powerful spell in the game. You call a monster that can damaging all enemies that touches him. Your team become much stronger with the presence of this golem because your team is like having additional hero to fight with. Your opponent will be confused whether to attack the golem or to attack your heroes. And that's your team's chance to win the teamfight.
With the Aghanim Scepter, you can summon one two Golems at once and that's so so powerful because if one Golem is already annoying, two is a hell annoying for the enemy.
And not just that, with Aghanim Scepter + the Refresher Orb you will not just can summon 2 Golems but an extra 2 more Golems, that means 4 Golems will be there to crush all enemis in seconds.
Golem can also be useful in crushing towers and barracks too. Your team will be faster in destroying enemy towers.

SKILLBUILD


Level 1: Fatal Bonds
Level 2: Shadow Word
Level 3: Fatal Bonds
Level 4: Shadow Word
Level 5: Fatal Bonds
Level 6: Chaotic Offering
Level 7: Fatal Bonds
Level 8: Shadow Word
Level 9 : Shadow Word
Level 10: Upheaval
Level 11: Chaotic Offering
Level 12: Upheaval
Level 13: Upheaval
Level 14: Upheaval
Level 15: Stats
Level 16: Chaotic Offering
Level 17-25: Stats

Why maxed Fatal Bonds first?  With this skill, you can harass the enemies more. The power of the bond will slowly reduce your enemy's HP so you can easily control the lane on the mid game or you can use it to harass enemies more on a gank.

Why maxed Shadow Word before Upheaval?  On early game you need Shadow Word mor than the Upheaval. The healing can keeps your teammates alive and the damage can easily harass your enemy in lane and in a gank. And Upheavel is a skill that need to be cast on a big clash which will be happening on a late game.

STRATEGY
Early Game
Warlock is a strong hero on early game. He have the fatal bonds to always harassing his opponents in lane by casting this on enemy hero and also the creeps so while the creeps taking damages, the enemy hero will also feel the damage.  And he also have the Shadow Word which can be use to heal himself and also allies that need HP recovery. Shadow Word can also be use for enemy to harass him in the lane.

Mid Game
Midg game is usually is the starting of ganking activities where our team and the enemy team both finding each other to get as many kills as we can. You can help your team's ganking party by using Fatal Bonds in the starting of the gank. That way all enemy will receive more damage from your team's damage. And then cast the Chaotic Offering to summon Golem to helps you in the teamfight. With the Golem on the field, the enemy team is usually afraid and immediately forced to retreat because the golem + your whole team damage can destroy them easily. And if the enemy are not afraid from the presence of your Golem, it will be so good because the Golem will make your enemy confuse whether to attack the Golem or to attack the heroes. And then while enemy is confused, your team can easily crush them.
After you successfully cast the Fatal Bond and summon the Golem, youc an choose to cast the Shadow Word for allies to increase his survivability in the teamfight or to cast this on one of the enemy to harass him. After you successfully casted 3 of your skill, you can cast your channeling skill Upheaval which needs you to stand still for the next 10 seconds. Remember to place the Upheaval in the middle of the enemy heroes in maximize it's potential. And with the slowing ability from Upheaval, the enemy will hardly move in the area so your friends can crush them easily.
Late Game
Late game teamfight strategy is still the same. You cast the Fatal Bond in the starting of the teamfight to increase the damage enemy will receive, and then summon your Golem to stun the enemy and then your Golem can deal damage per second to them. On this late game, you may already have the Aghanim and that's make your initiation more stronger because you now can call 2 Golems at once. And if you also have the Refresher Orb, 4 Golems will be too much for the opponent and your team can easily win the teamfight. With 4 Golems, it will be a total chaos on the land, and the enemy should be retread or to be crashed by the power of your Golem. if the enemy still want to fight, your team will have so many damage source and will be a quite easy teamfight for your team. And if they choose to retreat, your Golem should be easy to destroy their towers and base. So it's a win-win solution for your team.
Also remember to cast sthe Shadow Word to either ally or to one of the enemy. And finally you can cast the Upheaval to slow down all the enemies in the area of a teamfight.
After successful teamfight your team can choose whether to kill the Roshan or to push the enemy base. Choose wisely.

ITEMS BUILD
1. Arcane Boots
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
Arcane Boots, Dota 2 - Venomancer Build Guide
Active: Replenish Mana - Restores mana in an area around the hero.
Flat movement speed bonuses from multiple pairs of boots do not stack.
+ 60 Movement Speed
+ 250 Mana
MANA RESTORED: 135
Mana Needed: 25    Cooldown: 55
Why Arcane Boots? You have spammable skills, so you need more mana, with this item, your mana will be fulfilled. And also to replenish mana of the team.

2. Aghanim Scepter,
Aghanim, Sandking, dota 2
Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes.
+ 10 All Attributes   + 200 Health   + 150 Mana
Why Aghanim's Scepter? Increase your team's power by instantly summon 2 Golems in the teamfight.

3. Refresher Orb
Total cost: 5300
Recipe: Obilivion Staff + Preserverance + Recipe
refresher's orb, Earthshaker - Dota 2
Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities. + 5 HP Regeneration
+ 200% Mana Regeneration    + 40 Damage    + 6 Intelligence
Manacost: 375     Cooldown: 160
Why Refresher Orb? With this and also the Aghanim Scepter, it will totally summon up to 4 Golems in the field. So so powerful.

And if you choose to be more supportive you can choose these items:
1. Mekansm
Total cost: 2306
Recipe: Headress + Buckler + Recipe
Mekansm, Dota 2 - Shadow Shaman Build Guide
Active: Restore - Heals 250 HP and gives +2 armor in an area.
Passive: Mekansm Aura - Bonus HP Regen in an area.
Multiple instances of Mekansm Aura do not stack
+ 5 All Attributes
+ 5 Armor
BONUS HP REGEN: 4
Mana:150   Cooldown:45
Why Mekansm? Heal for all allies in AoE, is a must for teamfights.

2. Pipe of Insight
Total cost: 3628
Recipe: Hood of Defiance + Headress + Recipe
Pipe of Insight, Dota 2 - Ogre Magi Build Guide
Active: Barrier - Gives nearby friendly units a shield that blocks 400 spell damage.
Multiple instances of spell resistance from items do not stack.
+ 11 HP Regeneration
+ 30% Spell Resistance
Manacost: 100   Cooldown: 60
Why Pipe of Insight? Gives barrier for all allies in AoE that Block 400 spell damage, very useful.

And if you want to be excel at initaiting a teamfight you can choose these items:
1. Dagger
Cost: 2150
blink dagger, Sandking, dota 2
Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.
Manacost: 75   Cooldown: 14
Blink Dagger is a perfect item for you for initiating purpose. This item will make you can jump straint in front of your target so you can stun them immediately to make a way for your team to knock your enemy down. In a teamfight, who initiate first is usually become the winnner of the fight.

2. Force Staff
Total cost: 2350
Recipe: Staff of Wizardy + Ring of Regen + Recipe
Force Staff, Dota 2 - Windrunner Build Guide
Active: Force - Pushes any target unit 600 units in the direction it is facing. Double click to self-cast. + 10 Intelligence    + 3 HP Regeneration
Manacost: 25    Cooldown: 20
Why Force Staff? ForceStaff is useful on many purposes, you can initiate a teamfight with ForceStaff, or you can save somebody, or you can save yourself.

GOOD ALLIES
1. Carries
(Example: Magine, Void, Luna)
Anti Mage, Dota 2 - Shadow Shaman Build GuideFaceless Void, Dota 2 - Shadow Shaman Build GuideLuna, Dota 2 - Shadow Shaman Build Guide
You initiate a teamfight, they finishes the job by killing the target

Sabtu, 15 Desember 2012

Dota 2 - Lion Build Guide

BIO
Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion's rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.

INTRODUCTION
Lion is one of the best ganker in DotA. He have 2 kind of disables, a stun and a hex. He also have a deadly ultimate that can one-shot a low HP enemy hero until death.
You are considered a squishy hero, so don't trade blows with enemy' carries. Cause you will be death soon.
Lion is also considered an initiator for teamfights and ganks.
Blink Dagger will help you to initiate a teamfight or gank. You must Blink into near the opponent and then stun / hex him. And after he is being disabled, and you + friends must  use all of your skills to kill him. that's it for the introduction of Lion.
PROSCONS
Have 2 strong disablesSquishy
Have a deadly single target ultimateUgly face
Doesn't need a much farm to be goodLow movement speed
Can drain enemy's manaLow attck damage
Dota 2 - Lion Build Guide
ROLE
Ranged - Disabler - Nuker - Lane Support - Support

STATS
LEVEL11525
HIT POINTS4549061,609SIGHT RANGE1800 / 800
MANA2868321,482ATTACK RANGE600
DAMAGE42-4884-90134-140MISSILE SPEED900
ARMOR149

ABILITIES
1. Earth Spike
Earth Spike, Dota 2 - Lion Build Guide
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.
MANA COST: 100/120/145/170COOLDOWN: 12
ABILITY: UNIT TARGET, POINT TARGETAFFECTS: ENEMY UNITS
DAMAGE: MAGICALDAMAGE: 60 / 130 / 200 / 260
URATION: 1.02 / 1.52 / 2.02 / 2.52LENGTH: 825 / 825 / 825 / 825
The Demon Witch exercises his demonic covenant, opening a fissure from hell.
This is your skill to stuns the enemy in a straight line in front of you.  Careful! Because of the nature of the skill, it can miss sometimes. You must place this skill carefully. You must only cast this if your you are already beside your target. That's because if you already clicked this skill from far away, the miss rate will be high.  A Blink dagger may helps you into a better initiation.

You need this skill for ganking. This is must skill to chase enemies and stun them. And a stunned enemy is your friends breakfast.

2. Hex
Hex, Dota 2 - Lion Build Guide
Transforms an enemy unit into a harmless beast, with all special abilities disabled.
MANA COST: 125/150/175/200COOLDOWN: 15
ABILITY: UNIT TARGETAFFECTS: ENEMY UNITS
DURATION: 1.75 / 2.5 / 3.25 / 4CONTOH: DIHAPUS6
Lion is compelled to share his transfiguration, twisting the essence of those who oppose him.
Makes your opponent becomes Frog and can't do anything. This skill is very powerful in an initiation. You come and make enemy becomes Frog, and that's your team's chance to kill him quickly. The accuracy of this skill is better than the Earth Spike because it is a targeted spell and cannot miss. So if you only facing a single opponent, it is recommended for you to use Hex first before the Earth Spike to make sure your enemy is being disabled.

3. Mana Drain
Mana Drain, Dota 2 - Lion Build Guide
CHANNELED - Absorbs the magical energies of a target enemy unit by taking mana from it every second.
MANA COST: 10/10/10/10COOLDOWN: 20/15/10/5
ABILITY: CHANNELED, UNIT TARGETAFFECTS: ENEMY UNITS
CHANNEL TIME: 4 / 4 / 4 / 4MANA PER SECOND: 20 / 40 / 60 / 120
BREAK DISTANCE: 1100
Lesser magi are nothing more than a source of magical restoration for the Demon Witch.
This ability will drains mana of one enemy. Can be casted on ranged lane creep or some neutrals. This skill is an almost "bad" skill to take. Without this and with just +stats you still be able to cast your other skills. And with +stats is more powerful because also adds +damage and +mana & mana regen from +int, and +HP from +str.

4. Finger of Death
Finger of Death, Dota 2 - Lion Build Guide
Rips at an enemy unit, trying to turn it inside-out. Deals massive damage. Upgradable with Aghanim's Scepter.
MANA COST: 200/420/650COOLDOWN: 160/100/40
ABILITY: UNIT TARGETAFFECTS: ENEMY UNITS
DAMAGE: MAGICALDAMAGE: 600 / 725 / 850
SCEPTER DAMAGE: 725 / 875 / 1025SCEPTER MANA COST: 200 / 420 / 625
Lion's disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force
This is your ultimate, you can one-hit kill enemy with this skill. This skill has a decent single targeted damage that can lasthit enemy hero in one shot. If your carry cannot kill the target, that's your chance to get 1 kill, with this skill, is easy to kill 1 hero in low HP, especially in early-mid game. Very good to kill steal peoples, but not recommended to kill steal a carry in a competitive games. That will make your team's carry become poor and your team will be so weak.

SKILLBUILD
Dota 2 - Lion Build Guide
Level 1: Earth Spike
Level 2: Hex
Level 3: Earth Spike
Level 4: Hex
Level 5: Earth Spike
Level 6: Finger of Death
Level 7: Earth Spike
Level 8: Hex
Level 9 : Hex
Level 10: Stats
Level 11: Finger of Death
Level 12: Stats
Level 13: Stats
Level 14: Stats
Level 15: Stats
Level 16: Finger of Death
Level 17-21: Stats
Level 21-25: Mana Drain

Why you should maxed the Earth Spike first? This is the nuke you need for early-mid game. You need this for farming, harassing, and ganking. This can also provide you with a defense mechanism, while being ganked, immediately stun the enemies and makes yourself / team safe.

Why you should not taking the Mana Drain? Well it's not a bad skill at all but it will surely can't fit the fast phase in a teamfight, it takes long time to drains one's mana. Increasing the additional Stats is a better choice because it gives more HP, more mana pool, and more damage.

STRATEGY
Early Game
Usually, Lion takes a support role in a match. Support role is role that responsible to buy animal courier and some wards. You are capable of doing that because you do not need so much farm. You are a skill dependent hero that not need many luxury items to be good.

Mid Laner
Lion can also become a solo-mid, a solo-mid er don't need to buy the wards and the courier because a solo-mid needs to be the farther in terms of farming, to be the best in maps in terms of level and items.

Last hitting and harrassing is your main priority on the mid lane. Last hitting and harassing is rather easy for this hero. That's because you have a decent range of 600. That is considered far than other hero so that you can dominate enemy hero on farming phase. You can use Earth Spike once in a while for harassing and also last hitting the creeps.

Please keep an eye on the warded place. So you can retreat when you see the enemy is coming to kill you.

Support
If you have a carry partner in lane, you can helps him with denying the creeps. Please do not last hits or your carry will become poor. If he become poor, he cannot carry your team to win the late game.

If there are enemies trying to get firstblood by killing you or your friend, you can use Earth Spike immediately to stun them, and run for your safety.

Or you can get firstblood with Earthspike. Ask your partner to do it together. Focus on a target and your team will ge tthe kill.

Please replace the Observer Ward that is already expired with the new one. The team will always needs a vision of the fog of war. That will be needed to make sure your friend not being ganked so you can saves lives. Please ask your partner to keep their eye on the warded place for their own safety.

Mid Game
Mid game is the time for ganking activities. Once you already got your ultimate, you can choose a target to be ganked. Please confirm your friend about who your target is. Then together you can focus fire on him.

Check your target ability first. So if he can become invisible, make sure you bring the item needed to reveal them. You can buy a gem, sentry wards, or dusts.

If your target  is only a single target, we recommend you to use the Hex first before the Earth Spike, it will 100% disable the target. Remember that the Earthspike can miss if the target moves. And then all your friends should come too and use their ability to the target. And if hasn't die, kill with Finger of Death. Don't use Finger of Death if he is 100% death without using it.

A Blink Dagger will really helps you in ganking. Blink in to the enemy and immediately stun/hex him and kill him using right click and Finger of Death.

Dota 2 - Lion Build Guide

Late Game
Late game is the time for decisive teamfights. Remember to keep calm here. A little mistake can cost you the game. As a support, better to always replace the expired wards. That is needed to keep an eye of every enemy's move.

Here you should make a wise decision to choose between 2 options:
1. To save money for buyback
2. To buy your next item
How to choose between those two? you may see how important is your next item. You can see it by: If you don't buy that item immediately, your team's can't compete with the enemy's power so buy it immediately, but if the item is not that important, you should save for buyback.

In late game teamfight, your part is to disables enemy using your 2 skills, Earth Spike and Hex. You need to act quickly by using Dagger or Force Staff if you have one, and stun / hex one target and makes him get killed before the teamfight start. You are considered an initiator-support for the team, it is ok for you to give your life if that will makes your team to win the teamfight.

ITEMS BUILD
1. Bottle
Cost: 600
Use: Regenerate - Restores HP and Mana over time. Effect is lost if unit is attacked. Empty Bottle refills near town fountain. You can also store runes in the bottle, to save for later use. After 2 minutes, stored Runes will be activated. HEALTH RESTORED: 135
MANA RESTORED: 70    DURATION: 3
Why Bottle? An early item that can fulfill your needs as a mid laner is a Bottle. It helps you to get some runes for ganking. it also refill your mana and HP for your daily needs. And bottle will makes your time regenerating HP and mana in fountain becomes less. 

2. Arcane Boots
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
Arcane Boots, Dota 2 - Lion Build Guide
Active: Replenish Mana - Restores mana in an area around the hero.
Flat movement speed bonuses from multiple pairs of boots do not stack.
+ 60 Movement Speed
+ 250 Mana
MANA RESTORED: 135
Mana Needed: 25    Cooldown: 55
Why Arcane Boots? This boots provides mana for you & your team. Can replenish 135 mana for the team.

3. Blink Dagger
Cost: 2150
Blink Dagger, Dota 2 - Lion Build Guide
Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.
Manacost: 75   Cooldown: 14
Why Blink Dagger?
1. Perfect for initiating a teamfight
2. Helps you escape

4. Mekansm
Total cost: 2306
Recipe: Headress + Buckler + Recipe
Mekansm, Dota 2 - Lion Build Guide
Active: Restore - Heals 250 HP and gives +2 armor in an area.
Passive: Mekansm Aura - Bonus HP Regen in an area.
Multiple instances of Mekansm Aura do not stack
+ 5 All Attributes
+ 5 Armor
BONUS HP REGEN: 4
Mana:150   Cooldown:45
Why Mekansm? Heal for all allies in AoE, is a must for teamfights.

5 Pipe of Insight
Total cost: 3628
Recipe: Hood of Defiance + Headress + Recipe
Pipe of Insight, Dota 2 - Lion Build Guide
Active: Barrier - Gives nearby friendly units a shield that blocks 400 spell damage.
Multiple instances of spell resistance from items do not stack.
+ 11 HP Regeneration
+ 30% Spell Resistance
Manacost: 100   Cooldown: 60
Why Pipe of Insight? Gives barrier for all allies in AoE that Block 400 spell damage, very useful.

6.  Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Schyte of Vyse, Dota 2 - Lion Build Guide
Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions.
+ 10 Strength   + 10 Agility  + 35 Intelligence
+ 150% Mana Regeneration
Manacost: 100   Cooldown: 35
Why Schyte of Vyse? Very good item to initiate a teamfight. or to defend against somebody.

7. Refresher Orb
Total cost: 5300
Recipe: Obilivion Staff + Preserverance + Recipe
Refresher Orb, Dota 2 - Lion Build Guide
Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities.
+ 5 HP Regeneration
+ 200% Mana Regeneration
+ 40 Damage
+ 6 Intelligence
Manacost: 375   Cooldown: 160
Why Refresher? This item makes you can use your skills 2 times, 2x Stun, 2x Hex, and 2x Finger. Very powerful item to win a teamfight. 100 increasing the chance of winning a teamfight.

But before you buy this item, check your mana capacity first, if your mana is enough to use 2 times stun, 2 times hex, and 2 times finger, then you can buy this item.

GOOD ALLIES
1. Lina
Lina, Dota 2 - Lion Build Guide
Have a sweet ultimate combo with you. Laguna Blade + Finger of Death will gives opponent the true nightmare of instant kill. with about 2000 instant damage, this heroes combo is a true nightmare to all who dare to oppose them.

2. Carries
(Example: Magine, Void, Luna)
Anti Mage, Dota 2 - Lion Build GuideFaceless Void, Dota 2 - Lion Build GuideLuna, Dota 2 - Lion Build Guide
Carries should come after you initiate a teamfight, and they should the right click and use all their skills to the enemies.

ANNOYING ENEMIES
1. Cloners
(Example: Phantom Lancer, Naga Siren, Chaos Knight )
phantom lancer, Lion - Dota 2Naga Siren, Lion - Dota 2Nessaj/ Chaos Knight (CK), Lion - Dota 2
You have a single targetted ultimate which is required to know which one is your real target, and cloners can makes you to waste your ultimate if you choose the wrong target. You also have hex that is a single targetted skill. But, you have Earth Spike to know the real self of enemy, by using Earth Spke on Cloner hero with his clones, the hero which have more HP left is the real hero, then you can focus on the real one.

Senin, 03 Desember 2012

Dota 2 - Centaur Build Guide

BIO
It's said that a centaur's road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rites. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor.

Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.

INTRODUCTION
Centaur is a hero that have high STR and HP to tank all enemy's damage. Be the first who comes to every teamfights! You are a teamfights initiator. You have the AoE stun that makes you can start a teamfight.

We recommend you to buy tanker items like tarrasque or Blademail. Your part is to be the first to start a teamfight, you need to stun your enemy so that your friends can deal the damages to kill all the enemies.
PROSCONS
Have a high survivabilitySlow attack speed
Can stun the enemies to initiate a teamfightLow mana pool
Can increase allies movement speed in a global rangeHis Double Edge is also damaging himself
Double Edge damage is so high for a non-ultimate
Dota 2 - Centaur Build Guide
ROLE
Melee - Durable - Disabler - Initiator

STATS
LEVEL11525
HIT POINTS5871,5982,700SIGHT RANGE1800 / 800
MANA195486954ATTACK RANGE128
DAMAGE55-57108-110166-168MISSILE SPEEDN/A
ARMOR3713

ABILITIES
1. Hoof Stomp
Hoof Stomp, Dota 2 - Centaur Build Guide
Slams the ground, stunning and damaging nearby enemy units.
MANA COST: 85 / 100 / 115 / 130COOLDOWN: 13.0
ABILITY: NO TARGETDAMAGE: MAGICAL
RADIUS: 315STUN DURATION 2 / 2.25 / 2.5 / 2.75
STOMP DAMAGE: 100 / 150 / 200 / 250
Your main ability as a teamfight initiator. You will get every enemy around you to be stunned so your teams can attack them. You need to place yourself beside your opponent, so you may need initiator item like Dagger, Shadow Blade, or you can use your ultimate skill Stampede.

2. Double Edge
Double Edge, Dota 2 - Centaur Build Guide
Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Centaur cannot die from Double Edge.
MANA COST: 0 / 0 / 0 / 0COOLDOWN: 8.0
ABILITY: TARGET UNITAFFECTS: ENEMY HEROES
DAMAGE: MAGICALDAMAGE: 175 / 250 / 325 / 400
Your ability that have high damage to a target. This ability will also hurts you. But, because you almost 100% will have more HP that your opponent, it will be no problem. Very good to lasthit enemy heroes.

3. Return
Return, Dota 2 - Centaur Build Guide
Centaur immediately counters every attack, damaging the attacker based on a percentage of Centaur's strength.
ABILITY: PASSIVEDAMAGE: PHYSICAL
DAMAGE: 16 / 18 / 20 / 22STRENGTH BONUS DAMAGE: 26% / 34% / 42% / 50%
Very good ability to defend yourself against carries who will hurts you with their physical attacks. It will deal more damage in the late game because of your high STR. Carry that right clicks you in late game, can die because of this skill. Your attacker will not feel it, but suddenly they will be in a low condition or if you're lucky he will death.

4. Stampede
Stampede, Dota 2 - Centaur Build Guide
Centaur leads all allies into a vicious charge causing them to move through units at max speed and stun enemy units they tread upon. Each enemy can be trampled once and takes damage based on the Warrunner's strength.
MANA COST: 80COOLDOWN: 120.0 / 90.0 / 60.0
ABILITY: NO TARGETCHARGE DURATION: 3.75
STRENGTH MULTIPLIER DAMAGE: 1 / 2 / 3STUN DURATION: 1.25 / 1.25 / 1.25
RUMBLERUMBLERUMBLE
Makes yourself and all of your teammates to move so fast in 3.75 second and can move through untits, and stunning and damaging the enemies. Very good ability to initiate a teamfight. With the bonus movement speed, your team can catch opponents easily and then stun them and makes teamfight to your teams favor.You also can use this ability on surprise gank from the jungle, and stun all the enemies you move through. After using this ability, you better use Hoofstomp to make the stun duration become longer, and the enemies can't do anything.

SKILLBUILD


Dota 2 - Centaur Build Guide


Level 1: Hoof Stomp
Level 2: Double Edge
Level 3: Hoof Stomp
Level 4: Return
Level 5: Hoof Stomp
Level 6: Stampede
Level 7: Hoof Stomp
Level 8: Double Edge
Level 9 : Double Edge
Level 10: Double Edge
Level 11: Stampede
Level 12: Return
Level 13: Return
Level 14: Return
Level 15: Stat
Level 16: Stampede
Level 17-25: Stats

Why Hoof Stomp should be maxed first? This is your main ability, you need to stun your enemy to start the teamfight. You also can use this skill for defensive purpuse so that you can save lifes.

Why Double Edge before Return? You need nukes in early games. Nukes will rech its maximum potential in early game where enemy's HP is still low. And return will rech its maximum potential in late game when your strength is already high, so no need to take Return in early game. One level of Return is enough for early game.

Scumbag Steve, Dota 2 - Centaur Build Guide

STRATEGIES
Early game
If your partner in line is not a carry, or if he is stupid, then you need to try to lasthit the creeps. You need gold too. If you feel need to kill the enemy, then, go to them and use Hoofstomp to them and then Double Edge and right click while your partner also use his skills.

Beware of enemy's gank attempt. You must see the fog area by using Wards. Retreat to your tower if you see the enemy that coming to you.

Mid Game 
Mid game is the time for ganking and finding weak opponent to kill. You need to see the minimap and find the alone opponent. So you can surprise gank him from the jungle.

Ask your friend to gank together with you. In the gank, you need to  focus fire on one target. So communicate it with your friend. Choose the easiest target to start with.

You may also needs dust to reveal some invisible hero like rikimaru or Nyx.

After you come out of the jungle, immediately use Stampede and go Hoofstomp to stun the enemy, and then double edge and right click, your friends should also use his skills after the enemys is stunned. You should dominate the mid game that will means easier late game and more chance to win the teamfight.

Dota 2 - Centaur Build Guide

Late Game
Your part is still the same, taht is to initiate the teamfight. You need to Stampede so that you and your teammate get attack speed to bump into the enemies so the enemies can be stunned before the teamfight. And then you should Hoofstomp to stun the enemies for longer time. And then use double edge after it, and if you have Blade mail use that too. Here in late game, I believe that  your STR is already very high so you can tank damages and return some damages to hurts the enemy itself.

And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!

ITEM BUILD
1. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
Power Threads, Dota 2 - Centaur Build Guide
Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence.
Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed
+ 8 Selected Attribute   + 30 Attack Speed
Why Power Threads? You can use Power Threads STR to makes you more tanky and deal more damage with Return. This boots also adds some attack speed to help you right click the enemy.
Power threads is also a flexible shoes, you can change it to STR, AGI, or INT for what you need.
INT Power Threads will be needed if you have insufficient mana for 1 ability and you just need about 20-30 more mana.

2. Vanguard
Total cost: 2225
Recipe: Ring of Health + Vitality Booster + Stout Shield
Vanguard, Dota 2 - Centaur Build Guide

Passive: Damage Block - Gives a chance to block damage, depending on the type of hero you are. + 250 Health   + 6 HP Regeneration   BLOCK CHANCE: 70%
RANGED BLOCK: 20    MELEE BLOCK: 40
Why Vanguard. Will reduce physical attacks damage. So good for a tanker like Centaur. Really helps in a teamfight against some physical attacks.

3. Blade Mail
Total cost: 2200
Recipe: Broadsword + Chainmail + Robe of Magi
Blade Mail, Dota 2 - Vengeful Spirit Build Guide
Active: Damage Return - Returns any damage you take to the unit that dealt the damage. Lasts 4.5 seconds.
 + 22 Damage   + 5 Armor   + 10 Intelligence
Manacost: 25   Cooldown; 22
Why Blade Mail? After you initiate a teamfight, your opponent is likely to target you because they will hate you. So you can reflect their damege using this item.

4. Blink Dagger
Cost: 2150
Blink Dagger, Dota 2 - Centaur Build Guide
Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.
Manacost: 75   Cooldown: 14
Why Blink Dagger?
1. Perfect for initiating a teamfight
2. Helps you escape

5. Multiple Heart of Tarrasque
Total cost: 5500
Recipe: Reaver + Vitality Booster
Heart of Tarrasque, Dota 2 - Centaur Build GuideHeart of Tarrasque, Dota 2 - Centaur Build GuideHeart of Tarrasque, Dota 2 - Centaur Build Guide
Passive: Health Regeneration - Restores a percentage of max health per second.
This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged.
+ 40 Strength   + 300 Health     HEALTH RESTORED: 2%    Cooldown:
Why Heart of Tarrasque? Bonus STR and HP makes you a super tank. Makes you can braved all obstacles that hurdles in your way. And the STR also gives you more Return damage for countering the physical attacks. In a very late game, you can sell Vanguard and change it into more Tarrasque.

GOOD ALLIES
1. Enigma
Enigma, Beastmaster - Dota 2
After you initiate a temfight and all the enemies are stunned. He will then blinked in and use Blackhole to catch all of the enemies. A very nice combo in initiating a teamfight.

2. Carries
(Example: Magine, Naga Siren, Luna)
Anti Mage, Dota 2 - Centaur Build GuideNaga Siren, Centaur - Dota 2Luna, Dota 2 - Centaur Build Guide
Carries should come after you initiate a teamfight, and they should the right click and use all their skills to the enemies.

BAD ENEMIES
1. Naix
Naix, Dota 2 - Centaur Build Guide
 Naix will deal more damage the more its enemy HP has. You have a very big HP so it will makes his damage become more painful on attacking you.

2. Huskar & Necrolyte
Huskar, Dota 2 - Centaur Build GuideNecrolyte, Dota 2 - Centaur Build Guide
Huskar ultimate will reduce your HP from full to half
Necrolyte ultimate will reduce yours HP from half to empty
Your mega ultra high Hp will mean nothing to this combo.