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Kamis, 19 September 2013

Dota 2 - Tusk Build Guide

BIO
It had been a brawl to remember. There stood Ymir, the Tusk, the Terror from the Barrier, the Snowball from Cobalt, the only fighter to have bested the Bristled Bruiser in a fair fight, and now the last man standing in Wolfsden Tavern. What started as a simple bar bet of supremacy ended with four regulars, a blacksmith, and six of the Frost Brigade's best soldiers writhing against the shards and splinters of almost every bottle, mug, and chair in the building. The Tusk boasted and toasted his victory as he emptied his brew.

No sooner had the defeated regained consciousness than the cries for double-or-nothing rang out. The Tusk was pleased at the prospect, but none could think of a bet bigger than the one he just conquered. Horrified at the damage to his tavern and desperate to avoid another brawl, the barkeep had an idea. As skilled as he was, Ymir had never taken part in a real battle, never tested himself against the indiscriminate death and chaos of war. He proposed a wager to the fighter: seek out the biggest battle he could find, survive, and win it for whichever side he chose. The stakes? The next round of drinks.

INTRODUCTION
Tuskar is an initiator hero that needed to start a clash. He have a skill to roll together with his friends and then knock down his target. He have a mighty punch to deal massive damage in each clash. he also have a wall to prevent enemy from escaping. And finally he have a skill to reduce enemy's speed.
PROSCONS
A great initiatorSlow attack speed
Have a nice slowing skillNeed partner
He can initiate well with lots of heroesThe Frozen Sigil gives some bounty to the enemy

Dota 2 - Tusk Build Guide
ROLE
Melee - Initiator - Durable

STATS
LEVEL11525
HIT POINTS5871,1992,016SIGHT RANGE1800 / 800
MANA23454301,024ATTACK RANGE128
DAMAGE50-5482-86125-129MISSILE SPEEDN/A
ARMOR3713

ABILITIES
1. Ice Shards
Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. If the ball comes in contact with an enemy hero or reaches its maximum range the shards are released, creating a barrier that lasts for 5 seconds.
MANA COST: 120/120/120/120COOLDOWN: 18/16/14/12
ABILITY: POINT TARGETAFFECTS: ENEMY UNITS
DAMAGE: MAGICALRADIUS: 200
SHARD DAMAGE: 70 / 140 / 210 / 280SHARD DURATION: 5
This skill is needed to block enemy's way in your gank. So enemy can't escape from your team.

2. Snowball
Tusk and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned; the final target takes extra damage and extra stun duration. The snowball moves at a percentage of Tusk's current movement speed.
MANA COST: 75/75/75/75COOLDOWN: 21
ABILITY: UNIT TARGETAFFECTS: ENEMY UNITS
DAMAGE: MAGICALRADIUS: 200
RADIUS GROW: 40DAMAGE: 40 / 80 / 120 / 160
STUN DURATION: 0.25 / 0.5 / 0.75 / 1DURATION: 3
This is your initiating skill. You may combo this skill with your friend's skill for exaple with centaur's stun. So you need to stick with your friend and roll together and then after it arrive at your target, centaur should immediatelt stun the enemy. It will so deadly to the opponent.

3. Frozen Sigil
Tusk summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.
MANA COST: 75/75/75/75COOLDOWN: 50
ABILITY: NO TARGETRADIUS: 600
DURATION: 30MOVEMENT SLOW: 10% / 15% / 20% / 25%
ATTACK SLOW: 30% / 40% / 50% / 60%
This skill will slow down attack speed and also movement speed of your enemy near the sigil. The movement speed slow can be use to chase the escaping enemy, and the attack speed slow is a nice defense against enemy attack. Cast this in every teamfight and you will save your friends live because enemy will have their attack speed become slow.

4. Walrus PUNCH!
Tusk prepares his mighty Walrus Punch; his next attack will do a critical strike and launch the victim into the air. The victim will be slowed upon landing and take damage. More damage is dealt if the target is below a certain percentage of HP.
MANA COST: 50/75/100COOLDOWN: 30/24/18
ABILITY: NO TARGETBUFF DURATION: 10
CRIT MULTIPLIER: 300%THRESHOLD CRIT MULTIPLIER: 400%
HP THRESHOLD: 50%AIR TIME: 1
SLOW DURATION: 2 / 3 / 4
This skill is a skill to knock down enemy in the starting of a teamfight. usually, you combo this skill with the Snowball so you can punch your enemy after he is stunned by the Snowball. The 300% damage from your attack will reduce enemy's Hp by a lot so your carry can finish him easily.

SKILLBUILD
Level 1: Snowball
Level 2: Ice Shards
Level 3: Ice Shards
Level 4: Snowball
Level 5: Ice Shards
Level 6: Walrus PUNCH!
Level 7: Ice Shards
Level 8: Snowball
Level 9 : Snowball
Level 10: Frozen Sigil
Level 11:Walrus PUNCH!
Level 12: Frozen Sigil
Level 13: Frozen Sigil
Level 14: Frozen Sigil
Level 15: Stats
Level 16:Walrus PUNCH!
Level 17-25: Stats

Why take Snowball for level 1? This is needed if your team want to find the level 1 firstblood, so you can roll with your partner and then get the easy firstblood.

Why maxed Ice Shards first?  This is your main nuke, you will need this for ganking, farming, and killing on early mid game. And the damage is bigger than the Snowball.

Why maxed Snowball before Frozen Sigil?  Frozen Sigil is a teamfight skill for late game where enemy have the high attack speed so you can slow them down. And Snowball is a ganking skill, therefore should be maxed on the mid game.

STRATEGY
Early Game
On early game, you may need some farm to buy some items. But if you becoming a support for the carry, just danying the creeps is enough. If you are the farmer, a Quelling Blade may help you get more last hits and denies.
If you see that your enemy is in a bad position, like if your team have stacked 2 wave of creeps or he is late to move from your creeps wave, then you can initiate a gank by using the Snowball to the targetted enemy hero. And then after the Snowball hit the target, you can block enemy's way to run by using the Ice Shards.
Also keep your eye on the area where enemy may gank you, so you can retread immediately fi they want to gank you. Observer Ward is needed here, so your team's support should provide it.

Mid Game
Mid game is the ganking time! Everybody will roam around the map and find somebody to kill. It's your time to roam too. Don't forget to buy the Smoke of Deceit to hid from enemy's Observer Ward.

You have some ganking skill here. So if you want to initiate in a gank, what you need to do is:
1. Comunicate with your teammates about who should be ganked, you should focus fire on 1 hero in a gank, because if you don't communicate well then you may attack the A person and your teammates attack the B person, and that is a bad gank and can lead to failure on getting the kill.
2. Prepare the item needed in the gank:
a. Use Smoke of Deceit
b. Prepare Dust, Sentry Wards, or Gem if you will gank an invisible hero like Rikimaru, Clinkz, or Nyx Assassin
3. Prepare the gank by assemble in one place with your team because you and your partner will roll together in the Snowball. Keep in mind that you can't always roll together with your ranged carry, it will be too dangerous for her/him.
4. Cast your ultimate: the Walrus Punch so after you arrive on your target you can immedately punch enemy in the face
5. You can cast the Ice Shards to block the enemy's way and  prevent him to run away.
6. Roll toward your target. if your target is too far, the ball will stop before it hit the target, so make sure the range between you and your enemy isn't too far away.
7. The time the Snowball hits your target, he will be stunned, and that's the time to kill him, so now you can straight to punch your enemy in the face. And also your partner should harass the target too!

I believe that your target should be dead now, and if not, chase him until your team gets him.

If your team is outnumbered, you can gank the enemy, and if you are less in number, do not bother to attack them. This is the Sun Tzu's the Art of War.
Late Game
Late game is the time where all the heroes should already farmed, and that's the time for the decisive teamfight that will decide who will win the match. Be careful here because if your team lose the teamfight, it may means that your base will be raxed and you will lose the game. So ask your support player to always place the wards to spot the invisible area. It makes your team can keep an eye to the opponent's movement around the map. It is better to also place sentry wards that can detect enemy in the Smoke of Deceit. Sentry Wards can also detect enemy's Ward so your team can destroy it if there is any,  also remember to place one near the Roshan's pit.

You should already reached high level here so you have an all high level skill and also an already high sats, HP and damage. And so does ebverybody in the map. And also with the high level, that means a long respawn time. That means that every move is becoming more important and decisive. So keep focus and also don;'t panic at every sitaution. Always think clearly and use all you have.

Here you should make a wise decision to choose btween 2 options:
1. To save money for buyback
2. To buy your next item
How to choose between those two? you may see how important is your next item. You can see it by: If you don't buy that item immediately, your team's can't compete with the enemy's power so buy it immediately, but if the item is not that important, you should save for buyback.

Now about your role in the late game teamfight. Your role is still the same as the mid game strat above. That is to initiate the teamfight. Roll together with your friends, stun your target, and then kncok him with your Walrus Punch!, an then block enemy's way using  the Ice Shards. And finally knock him down using your attack.

Also don't forget to cast the Frozrn Sigil before the teamfight. It will slow down enemy's attack speed and movement speed that means a very good defensive skill that makes your teammates survive in a tough teamfight.

And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!

ITEMS BUILD
1. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
 Power Threads, Dota 2 - Kunkka Build Guide
Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence.
Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed
+ 8 Selected Attribute   + 30 Attack Speed
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is laso a flexible shoes, you can change it to STR, AGI, or INT for what you need.

3. Drum of Endurance
Total Cost: 1725
Recipe: Bracer + Robe of Magi + Recipe
Drum of Endurance, Dota 2 - Chaos Knight Build Guide
Active: Endurance - Gives bonus +10 attack and +10% movement speed to surrounding allies.
Passive: Swiftness Aura - Gives bonus attack and movement speed to surrounding allies.
Multiple instances of Swiftness Aura do not stack. + 9 All Attributes
+ 3 Damage    AURA ATTACK SPEED: 5    AURA MOVE SPEED: 5%
Cooldown: 30
Why Drums? It gives Movement Speed and Attack Speed aura for the whole team . The attack speed aura is for teamfight and the movement speed aura is for chasing and for escaping. Also increase all your attributes so you get stronger and tankier.

3. Shiva's Guard  
Total cost: 4700
Recipe: Plate Mail + Mystic Staff + Recipe                                                  
Shiva's Guard, Sandking, dota 2
Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds.
Passive: Freezing Aura - Reduces attack speed on enemies.
Multiple instances of Freezing Aura do not stack.
+ 30 Intelligence   + 15 Armor    AURA SLOW: 25%
Manacost: 100   Cooldown:   30
Why Shiva's? The movement speed and attack speed reduction from this shivas guard will greatly reduces enemy's power in the teamfight. And combined with your Sigil, the sloer will be so high and will likely to dominate enemy in every teamfight.

5. Heart of Tarrasque
Total cost: 5500
Recipe: Reaver + Vitality Booster
Heart of Tarrasque, Dota 2 -  Spectre Build Guide
Passive: Health Regeneration - Restores a percentage of max health per second.
This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged.
+ 40 Strength   + 300 Health     HEALTH RESTORED: 2%    Cooldown: 6
Why Heart of Tarrasque? The survivability from this item is the core of your survival during any teamfight. Buy this and keep alive from all enemy's force.

Senin, 13 Mei 2013

Dota 2 - Brewmaster Build Guide

BIO
Deep in the Wailing Mountains, in a valley beneath the Ruined City, the ancient Order of the Oyo has for centuries practiced its rites of holy reverie, communing with the spirit realm in grand festivals of drink. Born to a mother's flesh by a Celestial father, the youth known as Mangix was the first to grow up with the talents of both lineages. He trained with the greatest aesthetes of the Order, eventually earning, through diligent drunkenness, the right to challenge for the title of Brewmaster-that appellation most honored among the contemplative malt-brewing sect.

As much drinking competition as mortal combat, Mangix for nine days drank and fought the elder master. For nine nights they stumbled and whirled, chugged and struck, until at last the elder warrior collapsed into a drunken stupor, and a new Brewmaster was named. Now the new, young Brewmaster calls upon the strength of his Oyo forebears to speed his staff. When using magic, it is to his spirit ancestors that he turns. Like all Brewmasters before him, he was sent out from his people with a single mission. He wanders the land, striving toward enlightenment through drink, searching for the answer to the ancient spiritual schism-hoping to think the single thought that will unite the spirit and physical planes again. 

INTRODUCTION
Pandaren Brewmaster is a nuker-initiator hero that is needed to make a chaos in a teamfight with his 3-self. He can turns into 3 pandas wit a great power, all his 3 pandas have it's own unique ability, 1 stun, a fire dps, and a cyclone, this makes your team have so many opportunities in the teamfight.
Not just it, his normal-form is also a strong being, with a mighty critical strike, a nuke, and a skill to slow down and make enemy to miss his attack. Brewmaster, a Kung Fu master that will knock down all the enemies.
PROSCONS
Can split into 3 powerful pandasNot really deal much damage on the late game
Has a skill to make anemy to miss their attacksIf all panda dies, he will die
A decen initiator in a fight
Have a decent slow/nuke skill
Pandaren Brewmaster Dota 2
ROLE
Melee - Carry - Durable - Initiator - Pusher

STATS
LEVEL11525
HIT POINTS5871,3582,289SIGHT RANGE1800 / 800
MANA182410832ATTACK RANGE128
DAMAGE52-5993-100142-149MISSILE SPEEDN/A
ARMOR3713

ABILITIES
1. Thunder Clap
Thunder Clap
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units.
MANA COST: 90/105/130/150COOLDOWN: 12
ABILITY: NO TARGETDAMAGE: MAGICAL
RADIUS: 400 / 400 / 400 / 400DURATION: 4.25 / 4.25 / 4.25 / 4.25
DAMAGE: 100 / 175 / 250 / 300MOVEMENT SLOW: 25% / 35% / 45% / 55%
ATTACK SLOW: 25% / 35% / 45% / 55%
A slam of Mangix' mighty keg starts the festivities.
This is your main nuke, you need this to slam enemies, damaging them, and slow down them. This skill is a nice initiating skill for you. You may need a Blink Dagger to pisition yourself in the middle of enemies and then cast this skill, and then you should cast the Split skill after that.
note: can also helps you to farm creeps faster.

2. Drunken Haze
Drunken Haze
Drenches an enemy unit in alcohol, causing his movement speed to be reduced, and causing his attacks to have a chance to miss.
MANA COST: 50/50/50/50COOLDOWN: 8
ABILITY: UNIT TARGETAFFECTS: ENEMY UNITS
DURATION: 8 / 8 / 8 / 8MOVEMENT SLOW: 14% / 18% / 22% / 26%
MISS CHANCE: 45% / 55% / 65% / 75%
The Order of the Oyo's solution to all problems - another round!
This skill slow down the enemy and also gives more miss chance to the enemy. A very good skill to cast on physical attack user. They will hardly hits their tar will get and also they will move slower. This skill is needed if you:
1. Want to chase someone because this skill slows down the enemy
2. Fight / Gank against a physical attack user, it will make them to miss more attack and make you more survivable
The weakness of this skill:
Monkey King Bar
It will gives the enemy a 100% hit rate. So your skill will not affect the Mkb user/

3. Drunken Brawler
Drunken Brawler
Gives a chance to avoid attacks and to deal critical damage.
ABILITY: PASSIVEDODGE CHANCE: 10% / 15% / 20% / 25%
CRIT CHANCE: 10% / 15% / 20% / 25%CRIT DAMAGE: 200% / 200% / 200% / 200%
When Mangix won his title as the Brewmaster of the Order of Oyo, he also claimed his place in the mastery of inebriation.
Gives you a critical chance and also increase the dodge chance. Makes your normal form (not split form) can become a semi-carry for the team, The critical strike will be good for the late game because it helps you deal damages from a physical attack, and also the dodge chance will really helps you to survive in a teamfight/ gank.

4. Primal Split
Primal Split
Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn. Upgradable by Aghanim's Scepter.
MANA COST: 125/150/175COOLDOWN: 180/160/140
ABILITY: NO TARGETDURATION: 15 / 17 / 19
SCEPTER DURATION: 20 / 23 / 26SCEPTER COOLDOWN: 160 / 140 / 120
It isn't clear whether Mangix is consciously aware of his potent bond with nature, as it often occurs in the midst of a drunken stupor.
Split yourself into 3 pandas with unique abilities.
1. A fire panda that deal DPS to enemy around him
2. An earth panda that have a stunning single targetted skill
3. A wind panda that have a cyclone do disable a single enemy for a long time. Can be use on a teamfight to eliminate 1 out of 5 enemy.

SKILLBUILD
Dota 2 -  Brewmaster Build Guide


Level 1: Thunder Clap
Level 2: Drunken Haze
Level 3: Thunder Clap
Level 4: Drunken Brawler
Level 5: Thunder Clap
Level 6: Primal Split
Level 7: Thunder Clap
Level 8: Drunken Haze
Level 9 : Drunken Haze
Level 10: Drunken Haze
Level 11: Primal Split
Level 12: Drunken Brawler
Level 13: Drunken Brawler
Level 14: Drunken Brawler
Level 15: Stats
Level 16: Primal Split
Level 17-25: Stats

Why maxed Thunder Clap first?  This is your main nuke, you will need this for ganking, farming, and killing on early mid game.

Why maxed Drunken Haze before Drunken Brawler?  You need the Drunken Haze more than the Drunkern Brawler because it will give a miss chance to a hero and it will be so good to cast on enemy's carry right before the teamfight, it will reduce enemy's power by a lot.

STRATEGY
Early Game
On early game, you need some farm to collect golds for your core items, it will be an Arcane Boots, a Blink Dagger, and an Aghanim Scepter.
Keep calm in the farming phase, try to last hits everything, while denying once in a while. Or you can use the Thunder Clap to helps you farm to lasthits 2-4 creeps in a blow.
And remember to use the Drunken Haze to make enemy miss his last hits, it will be good for the team, it gives gold advantages to the team.
If your team wants to get an early kills, what you need to do is: run into the targetted enemy, and then use the Thunder Clap and the Drunken Haze and then use your right-click

Mid Game
Mid game is the time for ganking. You need to roam around the map and find enemies in other lanes. So you can gank them and get some kills to benefit your team. Before the gank, ask your friend in the lane to help you gank the enemy. Tell your friend, which target you want to gank, so you and your partner can focus fire on him. What you need to do is:
1. Come close your enemy
2. Use the Thunder Clap
3. Use the Drunken Haze ( If you don't have enough time, skip this step)
4. Use your ultimate the Primal Split
5. Stun the targetted enemy using the Earth Panda
6. Disable the non-targetted enemy using a Cyclone from the Wind Panda ( If you don't have enough time, skip this step)
7. Right click the targetted enemy with all your army
Keep calm and follow that step. You should do the click correctly, you can make it if you already used to it.

While not ganking, you should farming. You can farm on the lane or in the jungle.
Pandaren Brewmaster Dota 2 Pros
Late Game
Late game is the time for the decisive teamfight. Concentration should be at the max level here. Focus is the key to success. And your part for the team is to initiate the teamfight. If you already have a Blink Dagger, use it to initiate the teamfight, and after that, you can follow the simple steps in the Mid Game section. And if you have a clickable items on your pocket, you should use it on the teamfight, liek if you have the Refresher Orb, you should use it and Recast the Primal Split so you will have a sooo long duration of the Primal Split.

ITEMS BUILD

1. Arcane Boots
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
arcane boots, earthshaker, dota 2
Active: Replenish Mana - Restores mana in an area around the hero.
Flat movement speed bonuses from multiple pairs of boots do not stack.
+ 60 Movement Speed   + 250 Mana
MANA RESTORED: 135
Mana Needed: 25    Cooldown: 55
Why Arcane Boots? With Arcana Boots, you can fill the mana for your skills. Not just that, you can also fulfill the mana for other member on your team.

2. Dagger
Cost: 2150
blink dagger, earthshaker, dota 2
Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.
Manacost: 75   Cooldown: 14
Blink Dagger is a perfect item for for initiating purpose

3. And in the late game you can buy: Aghanim Scepter,
Aghanim, earthshaker, dota 2
Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes.
+ 10 All Attributes   + 200 Health   + 150 Mana
Why Aghanim's Scepter? Maes your Split Form become stronger. It will benefit your team by a lot.

ALTERNATIVE ITEMS
4. Vladimir's Offering
Total Cost: 2050
Recipe: Ring of Regen, Ring of Basillus, Morbid Mask
Vladimir's Offering, Dota 2 - Ursa Warrior Build Guide

Passive: Vladmir's Aura - Grants a variety of bonuses to nearby allies. Lifesteal bonuses from Vladmir's Aura only affect melee units.
Multiple instances of Vladmir's Aura do not stack. AURA LIFESTEAL: 16%
AURA BONUS DAMAGE: 15%    AURA BONUS ARMOR: 5    AURA MANA REGEN: 0.8
+ 2 HP Regeneration
Why Vladimir's Offering? Gives the aura of + Damage, the aura of  Melee Lifesteal, and the aura of +Mana Regen. A very good item for the team

5. Necronomicon
Total cost: 2700
Recupe: Staff of Wizardy, Belt of Giant Strength + Recipe
You can upgrade by buying the recipe again, can be upgraded 2 times, into lv3.
Necromicon, Earthshaker - Dota 2
Active: Demonic Summoning - Summons a Necronomicon Warrior and a Necronomicon Archer to fight for you. Their strength and abilities increase as Necronomicon increases in level. Lasts 35 seconds. + 15/21/24 Intelligence    + 8/12/16 Strength
Manacost: 50    Cooldown: 80
Why Necronomicon? After initiate a teamfight, you can summon 2 demons with reliable power. This demon is so powerful, and other advantage is that if you die, your demons won't die so you still can play your demons if you die. (If you have enough time, you better cast this before Split Forming)

6. Shiva's Guard  
Total cost: 4700
Recipe: Plate Mail + Mystic Staff + Recipe                                                  
Shiva's Guard, earthshaker, dota 2
Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds.
Passive: Freezing Aura - Reduces attack speed on enemies.
Multiple instances of Freezing Aura do not stack.
+ 30 Intelligence   + 15 Armor    AURA SLOW: 25%
Manacost: 100   Cooldown:   30
Why Shiva's? Shiva's Guard, Very good in teamfights, gives:Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows enemy's movement by -40% for 4.0 seconds.
Passive: Freezing Aura - Reduces attack speed on enemies.

7. Refresher Orb
Total cost: 5300
Recipe: Obilivion Staff + Preserverance + Recipe
refresher's orb, Earthshaker - Dota 2
Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities. + 5 HP Regeneration
+ 200% Mana Regeneration    + 40 Damage    + 6 Intelligence
Manacost: 375     Cooldown: 160
Why Refresher Orb? It will gives you ability to cast the Primal Split twice. Very good

8. Boots of Travel
Total cost: 2450
Recipe: Boots of Speed + Recipe
Boots of travel, Earthshaker - Dota 2
Active: Teleport - Teleports you to an allied non-hero unit or structure.
Flat movement speed bonuses from multiple pairs of boots do not stack. + 100 Movement Speed
Manacost: 75   Cooldown: 60
Boots of Travel, Recommended for late game, for fast defense. Good item for support and initiator like you

GOOD ALLIES

1. Invoker
Invoker
Invoker's skills are all caused chaos in the aoe, and + your 3 pandas, it will be a perfect chaos

2. Venomancer
Venomancer
Venomancer is also have some deathly poison, it is go good to combo that with your 3 pandas

3. DarkSeer
DarkSeer
Dark Seer skills are also create a chaos in the teamfight, and combined with your Primal Split, the enemy will be in total disaster

4. Omniknight
Omniknight
Omniknight helps you survive with his ultimate

5. Jakiro
Jakiro
Jakiro have the all AoE spells that will bring a disaster to the AoE, and you have to combo your damage with him to make a mightyful damage for the enemy in the AoE.

BAD ENEMIES

1. TimberSaw
TimberSaw
He have skills that is hard to deal with, be careful of him

2. Omniknight
Omniknight
Beware of his ultimate, it can make your team have a hard time fighting his team

3. Dark Seer
DarkSeer
His wall of Replica will turn your trio pandas into enemy's illusion that will destroy your team forces.

4. Krobelus
Krobelus
She have a nice ultimate that deals tons of damage, beware!!

5. Jakiro
Jakiro
Have the all AoE spells. Be careful!

GOOD AGAINST

1. Meepo
Meepo
You have one of the best ultimate, you can destroy the 5 Meepo with your strength

2. Huskar
Huskar
His ultimate become useless vs. your trio Pandas.

3. Templar Assassin
Templar Assassin
Her refraction is a piece of cake for your trio Pandas.

4. Broodmother
Broodmother
Herself is squishy, your trio pandas can easily knock her down. And her underlings is all weak, you can destroy them with your Thuner clap, or with your Fire Panda.

5. Lone Druid
Lone Druid
You have the power over him

Jumat, 22 Februari 2013

Dota 2 - Phantom Assassin (Mortred) Build Guide

BIO
Through a process of divination, children are selected for upbringing by the Sisters of the Veil, an order that considers assassination a sacred part of the natural order. The Veiled Sisters identify targets through meditation and oracular utterances. They accept no contracts, and never seem to pursue targets for political or mercenary reasons. Their killings bear no relation to any recognizable agenda, and can seem to be completely random: A figure of great power is no more likely to be eliminated than a peasant or a well digger. Whatever pattern the killings may contain, it is known only to them. They treat their victims as sacrifices, and death at their hand is considered an honor. Raised with no identity except that of their order, any Phantom Assassin can take the place of any other; their number is not known. Perhaps there are many, perhaps there are few. Nothing is known of what lies under the Phantom Veil. Except that this one, from time to time, when none are near enough to hear, is known to stir her veils with the forbidden whisper of her own name: Mortred.
INTRODUCTION
Mortred is a hero that have the biggest Critical Strike in DotA. She is a decent carry on late game. The critical is her trademark. On a late game she can deal more than 1000 damage in a blow with her critical. That's just too much for some squishy hero like Crystal Maiden or Shadow Demon and those squishy heroes will just explode like a small cockroach. Usually, Mortred player buy Bkb and Battlefury to make her get a cleaving attack. And with cleaving attack and magic immunity, nothing can stop her.
PROSCONS
Highest Critical Damage in DotAWeak on early game
Have a skill to dodge attacksNeeds many items to reach the maximum potential
Can last hits from long range although she is a melee (Using one of her skill) and the manacost is low
Low attack speed on early-mid game
Mortred Phantom Assassin Dota 2
ROLE
Melee - Carry - Escape

STATS
LEVEL11525
HIT POINTS5301,0221,754SIGHT RANGE1800 / 800
MANA169351741ATTACK RANGE128
DAMAGE46-4890-92142-144MISSILE SPEEDN/A
ARMOR410`18

ABILITIES
1. Stifling Dagger
Stifling Dagger, Dota 2 -  Mortred Build Guide
Deals minor pure damage and slows the enemy unit's movement speed. Deals half damage to heroes.
MANA COST: 30/25/20/15COOLDOWN: 8
ABILITY: UNIT TARGETAFFECTS: ENEMY UNITS
DAMAGE: PUREDAMAGE: 50 / 100 / 150 / 200
SLOW: 50%DURATION: 1 / 2 / 3 / 4
The first skill learned by the Sisters of the Veil often signals an incoming hit.
A single target, slowing skill that deals some damage. On early game, this skill is useful for last hitting the creep that too far to be attacked. With the low mana cost, this skill become spammable so you can use this skill last hits every time you need it.
This skill can also be used on a hero. This will make the targetted hero to be slowed and cannot run away from you so you can easily harass him. Don't try to be over-aggressive on early game, it is recommended to use this only for creeps for early game, and then if you need to gank on mid-late game you can use this on a hero.

2. Phantom Strike
Phantom Strike, Dota 2 -  Mortred Build Guide
Teleports to a unit, friendly or enemy, and grants bonus attack speed while attacking if it's an enemy unit.
MANA COST: 50/50/50/50COOLDOWN: 14/11/8/5
ABILITY: UNIT TARGETBONUS ATTACK SPEED: 100% / 100% / 100% / 100%
MAX ATTACKS: 4
Mortred's silken veil is the last thing her unfortunate target sees.
Jump into a unit, you can jump into foe to attack him or you can jump into ally to escape from enemies.
You get increased attack speed after you jump, a good speed booster for a carry that need lots of attack speed like you.
With a good attack speed, it will trigger more critical attack to demolish the enemy.

3. Blur
Blur, Dota 2 -  Mortred Build Guide
The Phantom Assassin becomes hard to see by blurring her body and disappearing from the enemy minimap when near enemy heroes. Some enemy attacks miss.
ABILITY: PASSIVEEVASION: 20% / 25% / 30% / 35%
RADIUS: 1600 / 1600 / 1600 / 1600
Meditation allows a Veiled Sister to carefully anticipate her opponents in combat.
Gives you additional evasion to help you evade physical attacks from enemy. This is a very good defense against enemy's carry that will protects you from death.

4. Coup de Grace
Coup de Grace, Dota 2 -  Mortred Build Guide
Phantom Assassin refines her combat abilities, gaining a chance of delivering a devastating critical strike to enemy units.
ABILITY: PASSIVECRITICAL DAMAGE: 250% / 350% / 450%
CRITICAL CHANCE: 15% / 15% / 15%
A divine strike, Mortred honors her opponent by choosing them for death.
The best critical attack in DotA. 450% damage on level 3 is no joke for anybody. With a decent damage on late game, this skill will provide you with 1000++ attack on late game. So if you can land some attack to the enemy, it is almost 100% that your team will win the game.

SKILLBUILD
Dota 2 -  Mortred Build Guide
Level 1: Phantom Strike
Level 2: Stifling Dagger
Level 3: Stifling Dagger
Level 4: Phantom Strike
Level 5: Stifling Dagger
Level 6: Coup de Grace
Level 7: Stifling Dagger
Level 8: Phantom Strike
Level 9 : Phantom Strike
Level 10: Blur
Level 11: Coup de Grace
Level 12: Blur
Level 13: Blur
Level 14: Blur
Level 15: Stats
Level 16: Coup de Grace
Level 17-25: Stats

Why take Phantom Strike for level 1? You need Phantom Strike to escape if enemy wants to get firstblood by killing you. By jumping into nearby ally or creep, you can escape from firstblood.

Why maxed Stifling Dagger first? You need to increase this skill on early game for lower mana and more damage to last hit the creep. More level of this skill also makes you can harass more for enemy hero, with  more damage and more slow. Nuke is more effective on early game because enemy Hp is still low ( a few hundreds).

Why maxed Phantom Strike before Blur? Maxed Phantom Strike first gives many advantages because of the lower cooldown of this jumping skill. With lower cooldown you can catch your target by jumping and attacking him with more attack speed for every 5 seconds. You can also easier to escape if you are being chased.

STRATEGY
Early Game
On early game, you need to get as much farm as you can. The more creeps you can kill the better. Use Stifling Dagger to last hit the creep that too far to attack. As a carry, your main job is to farm because you need many items to be the best in the game. If you cannot succeed in farm, your team will have a hard time in the late game teamfight. Don't be too aggressive on early game, inexperienced Mortred player usually thinks that she is strong so he weirdly Phantom Strike and attack the stronger early-game hero which lead to a fool death.

Mid Game
You should still farm on this stage of the game. This is your only responsibility on early-mid game. You should get the best item you can get. You can change from lane to lane and get the farm you need. As a carry, farm is your main priority, if lane creeps is already empty, you should do the jungle creeps.
If there is a teamfight near your farming area, you should help your team win the teamfight. Use Stifling Dagger on a target and then jump and attack an enemy. With constant attack, you will trigger your Critical Strike that is your most deadly weapon.
Mortred Phantom Assassin Dota
Late Game
On this stage of the game, you should already have the items you need. Your farm on early-mid game should be paid off. Show your high Critical Damage to the enemy. If you can jump to the enemy and land some Critical Strike on this stage of the game, your team will be likely to win the teamfight. Your Critical blow are almost sure deals 1000++ damage. And usually you are already equipped with the Battlefury, that means a cleaving 1000++ damage should be received by the enemy. And no one can survive it.

ITEMBUILD
1. Quelling Blade
Cost: 225

Quelling Blade, Dota 2 - Anti Mage Build Guide
Active: Destroy Tree - Destroy a target tree.
Passive: Quell - Gives bonus attack damage against non-hero units, depending on the type of hero you are.   MELEE BONUS: 32%     RANGED BONUS: 12%      Cooldown: 5
Why Quelling Blade? Makes you easier to lasthit every creeps with its additional damage.

2. Poor Man's Shield
Cost: 550
Poor Man's Shield, Dota 2 -  Mortred Build Guide

Passive: Damage Block - Blocks physical attack damage, depending on the type of hero you are. Poor Man's Shield will always block attacks from enemy Heroes, but has a chance to block damage from creeps. MELEE BLOCK: 20     RANGED BLOCK: 10     BLOCK CHANCE: 60%     + 6 Agility
Why Man's Shield? Makes you easily lasthit every creeps and can defend yourself with the damage blocking ability.

3. Battlefury
Total Cost: 225
Recipe: Broadsword, Claymore, Preserverance
Battlefury, Dota 2 - Mortred Build Guide
Passive: Cleave - Deals a percent of attack damage in a 225 AoE around the target. Does not work on ranged heroes.
Cleave damage on non-primary targets is not reduced by armor values. + 65 Damage
+ 6 HP Regeneration     + 150% Mana Regeneration      CLEAVE DAMAGE: 35%
Why Battlefury? Makes you faster in farming creeps. Makes your gold flow faster. Your job is to farms, this item will really help.
And on the teamfight, it will splash your ultra high crits which is 100% annoys your opponent.

4. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
 Power Threads, Dota 2 - Mortred Build Guide
Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence.
Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed
+ 8 Selected Attribute   + 30 Attack Speed
Why Power Threads? It will gives you attack speed, that's what you need, attack speed and damages. Power threads is also a flexible shoes, you can change it to STR, AGI, or INT for what you need.
STR for Survivability, AGI for damage and attack speed, and INT for mana.
This will gives you an instant +152 HP if you change it from AGI/INT into STR, this is needed to survive in condition where your HP is so low while you are using AGI or INT Thread.
This will gives you an instant +104 mana if you change it from AGI/STR into INT Thread, this is needed to gain an instant mana in condition where your mana is so low while you need more mana to do the skill.

4. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Black King Bar, Dota 2 - Mortred Build Guide
 Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength
+ 24 Damage     DURATION: 10/9/8/7/6/5     Cooldown: 80
Why Black King Bar? It gives you survivability in a teamfight because you will get magic immunity during teamfight.

5. Dominator > Satanic
Total Cost: 5850
Recipe: Tarrasque + Helm of the Dominator + Recipe 
Satanic, Dota 2 - Mortred Build Guide
Active: Unholy Rage - Increases Lifesteal by 175% for 3.5 seconds.
Passive: Lifesteal - Gives Lifesteal on attacks.
Satanic is a Unique Attack Modifier, and does not stack with other Unique Attack Modifier.
+ 20 Damage    + 25 Strength    + 5 Armor    LIFESTEAL: 25%   Cooldown: 35
Why Satanic? It will really helps you to survive in a hard condition in a teamfight. It will gives you lifesteal, Strength, and Armor, thats all what you need to survive in a teamfight. If your HP become low, immediately use the Unholy Rage, attack your enemy and your HP will full again in seconds.

6. Butterfly
Total cost:: 6000
Recipe: Talisman of Evasion, Eaglesong, Quarterstaff
Butterfly, Dota 2 - Mortred Build Guide
+ 30 Agility            + 30 Damage
+ 35% Evasion      + 30 Attack Speed
Why Butterfly?
It gives you more damage and more attack speed that makes you become much more powerful. It also gives evasion to helps you survive in teamfight. Butterfly is always a good item for a carry.

7. Boots of Travel
Total cost: 2450
Recipe: Boots of Speed + Recipe
Boots of Travel, Dota 2 - Mortred Build Guide
Active: Teleport - Teleports you to an allied non-hero unit or structure.
Flat movement speed bonuses from multiple pairs of boots do not stack. + 100 Movement Speed
Manacost: 75   Cooldown60
Why Boots of Travel? With the creeps becoming more powerful in pushing your base, you need fast teleport to save your Throne/Tree.
Also, this item will give you 1 free slot that before is used for Teleport Scroll if you don't have this Boots.

8. You can increase your DPS more. Choose your own DPS items.As a carry, damage is your priority.

MKB, Dota 2 - Mortred Build GuideAbyssal Blade, Dota 2 - Mortred Build GuideDivine Rapier, Dota 2 - Mortred Build Guide


MjolnirMKBABYSSALDIVINE RAPIER
DAMAGE
24
88
100
300
ABILITY
Chain Lightning 
100% HITS
STUN
NONE
CHANCE
25%
DAMAGE: 160 
MINIBASH 35%
DAMAGE: 100
MELEE: 25 %
RANGE: 10%
NONE
OTHER
+ 80 Attack Speed
+15 ATK SPEED
+10 STRENGTH
2 SEC STUN
NONE
Mjolnir: Gives you a massive attack speed and also gives a Chain Lightning that can easily triggered (it have 160 damage and damaging all enemies in the area). The additional attack speed makes you get more crit chance from your ultimate.
MKB: 100% HITRATE will helps you to fight some evasion heroes like Mortred or Rikimaru.
ABYSSAL: A decent +100 damage and makes you become a Stunner
RAPIER: Be careful if you choose to hold this. 1 hit kill is a sure. 2-3 hits is the worst. Need protection from your support. Must come if the situation is clear safe for you to come inside the teamfight. Need some disabler friends.

GOOD ALLIES
1. Supportive Heroes
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
Shadow Shaman, Dota 2 - Slark Build GuideCrystal Maiden, Dota 2 - Slark Build GuideVengeful Spirit, Dota 2 - Slark Build Guide
Supportive heroes have disables and nice skill to helps carries and makes a teamfight easier for the team.
Shadow shaman: Have hex, shackles, and wards to helps you disables enemy
Crystal Maiden: Have 1 lockdown, 1 slower, and have +mana regeneration
Vengeful Spirit: Have stun, swap, and +damage aura

2. Initiator Hero
(Example: Tidehunter, Earthshaker, Treant)
Tidehunter, Dota 2 -  Mortred Build GuideTidehunter, Dota 2 -  Mortred Build GuideTreant, Dota 2 -  Mortred Build Guide
They have initiating skill that will make your way into the teamfight. After they use their skill, you can jump into the enemy and kill them all!

ANNOYING ENEMY
1. Early Game Harasser - Mid Game Ganker
(Example: Venomancer, Shadow Shaman, Balanar)
Venomancer, Dota 2 -  Mortred Build GuideShadow Shaman, Dota 2 -  Mortred Build GuideBalanar, Dota 2 -  Mortred Build Guide
 If they suceeded in obstruct your farm, you will have a hard time on mid-late game because your item will be suck.